AI Insights · Timothy · April 2024
Top 5 City Building Games on iOS in Sweden: Q1 2024
Explore the performance of the top 5 city building games on iOS in Sweden for Q1 2024, including trends in weekly downloads, revenue, and active users.
The first quarter of 2024 saw interesting trends in the city building game category on iOS in Sweden. Here's a detailed look at the performance of the top 5 games, based on data from Sensor Tower.
States Builder: Trade Empire from SayGames LTD had a notable quarter with weekly downloads peaking at around 1.3K in mid-January and then experiencing a gradual decline, ending the quarter at approximately 572 downloads. Weekly revenue started at $312 in the first week of January and showed a downward trend, stabilizing at around $154 by the end of March. The game saw a steady increase in weekly active users, starting at 2.3K and reaching 3.4K by the end of the quarter.
Beep beep Alfie Atkins - Kids by Gro Play maintained consistent performance throughout Q1 2024. Weekly downloads hovered around the 300-400 range, peaking at 485 downloads in the first week of January. Revenue showed slight fluctuations, with a peak of $174 in early January and ending the quarter with $138. No data was provided for weekly active users.
Isekai:Slow Life from Mars Era Limited demonstrated strong revenue figures, starting the quarter with $4.2K and seeing a gradual decline to $2.9K by the end of March. Weekly downloads saw a peak of 398 in early February, but dropped to 212 by the end of the quarter. Active users remained relatively stable, starting at 1.4K and ending at 1.7K.
SimCity BuildIt by Electronic Arts showed a robust performance in terms of revenue, peaking at $3.6K in mid-March. Weekly downloads fluctuated, starting at 305 and ending at 162. The game maintained a high number of active users, beginning at 3.7K and ending slightly lower at 3K.
Global City: Building Games by MY.GAMES B.V. had a mixed quarter. Revenue saw a peak of $709 in mid-February and ended the quarter at $456. Weekly downloads were relatively low, peaking at 376 in the first week of January and dropping to 36 by the end of March. Active users also saw a decline, starting at 589 and ending at 204.
For more detailed insights and data, visit Sensor Tower.